*UPDATE 18TH MARCH 2015*
We have now updated the demo to provide DK2 support - check out the readme.txt for more information.

*UPDATE 30TH AUGUST 2013*
You asked for it! Download a MAC version of the SkyDIEving demo from here.

*UPDATE 12TH AUGUST 2013*
We are a go-go! Site is live? Check. You reading this? Check. All systems are golden.

Sweet.

So this is our Oculus Rift experimental-game-demo-falling simulator-game thing. Technical, I know. Download it now (link to the right) for cutting edge stereophonic excitement. Today we are unleashing this into the world for you (yes, YOU!) to poke at.

Oh, it runs fine on regular displays too.

We want to make this thing into something amazing, astonishing, awe inspiring and other ‘a’ related adjectives. To do that we want, nay, need your input. Your thoughts, your feedback are going to be crucial in building this into something just a little fantastic.

Should we move this more towards a knitting pattern generator? Or perhaps you are thinking we need even more bloom? All thoughts are welcome at skydieving@ndreams.com. The more ace the idea, the more likely we will stick it in (and we will definitely be giving credit where it is due).

Still with us? Cool beans. Thanks a bunch for joining us on day one as we take one brave step for mariachi music and one giant leap for experimental-game-demo-falling simulator-game things.



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